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Shopgirl Steve Martin. Nikki Katastrofa Dec. LaurenF3 Jan. Moises Lima Sep. WimbushDenzel Jan. Tony Jones Jan. That wasn't the case when Magic Item Compendium appeared. By now, Wizards was producing nostalgic products like the Expeditions series and 4e-leaning rulebooks like Tome of Battle: The Book of Nine Swords The Premium Reprints Continue.
As a capstone book, Magic Item Compendium was another obvious book to include in the 3. In fact it would be the fifth and final 3. About the Book. Similar to the Spell Compendium before it, the Magic Item Compendium reprints, updates, organizes, and regularizes numerous 3e magic items. The designers found these items by delving through all of Wizards' 3e and 3. After looking through about magic items, they looted the best or so. The items they left behind were "a massive collection of ineffective trinkets, uninspiring spell replications, or just flat-out boring junk".
A Philosophy of Magic Items. While updating and revising magic items, the designers did their best to make them the sort of things that characters would want. He then identified the reasons that these items were particularly well-loved:. With this philosophy in hand, the designers were able to start revising old items and creating new ones that might be competitive with the big six. Though Magic Item Compendium is primarily a collection of reprinted items, it looks at some of that old material in new ways and incorporates new material as well.
Magic Item Compendium also standardizes rules on body slots, the identification of items, and other magic-item-related tasks and unsurprisingly includes the ever-present bonus action types for 3. About the Creators. Lead Designer Andy Collins had been working with Wizards since , when he started in their Organized Play division.
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Selected Option:. Watermarked PDF. Softcover, Standard Color Book. Average Rating 11 ratings. He then identified the reasons that these items were particularly well-loved: They were cost effective.
They could be improved. There was nothing else as good in their slots. They were simple. They didn't take time to activate. They provided effects that were required for characters to stay competitive.
Updated Organization. Items are organized in a new way, dividing them up into: armor, weapons, clothing which takes up slots , tools, and magic items. Item Levels. Items are all marked with levels, and some items even appear at multiple strengths. Item Sets. Some items are now grouped together and improve as more parts of the group are collected. This idea would return in 4e's Adventurer's Vault 2 Upgradeable Items. New "augment crystals" offer an example of an item that could level up with characters.
The crystals are attached to weapons and armors to grant special effects like energy damage or slaying , but can then moved to a new weapon or armor when the character gets a better one. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed.
This part of our work will never end. Customers Who Bought this Title also Purchased. Reviews 4. Please log in to add or reply to comments. What's the quality like for recent POD copies? The sole review isn't promising. Jasmine L. This is one of the most valuable books you can add to a 3. It has a plethora of excellent new magic items across all price ranges—so you don't have to wait until 8th level before you find an exciting, useful magic item for your PC.
Robin Y. Awesome purchase!
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